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I’m a french music and sound designer, specialized in game and linear audio. I enjoy designing complex Wwise and Metasound audio systems, implementing sounds in Unreal Engine, and crafting unique assets by blending various creative techniques (sound synthesis, field recording, layering, post processing, etc.).

Over the years, I've taken part to a vast number of projects as a sound designer, and I would be happy to share some of it with you with this website.

I'm also deep into electronic music, so you will find some of my best musical projects here as well.

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