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Along The Rift is a narrative game about family bonds and coming of age.
You can experience this adventure through the metaphor of a little girl falling into a rift.

Here's the game trailer !

Here is the original soundtrack I composed for the game :

You can download the game here :

I also worked on many sound-related tasks during this project. For example, this is a quick and basic overview of the ambience blueprint I created. It is triggered when the character collides with it while walking.

 

I can import all my sshots events / samples into a structure. It allows me to set various parameters such as in which zone the event is allowed to trigger, and how often within a random range.

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